Lied für Ghost is a speculative installation-performance that examines humanity, culture and technology from the point of view of a mechanized, “hyperdead” archetype. Drawing heavily on death-related symbolism from computer games, religious rituals, “dark” music genres and fantasy movies, “Ghost” examines prevalent notions of human and societal decay from the perspectives of ecocentrism and the emergence of future artificial hyperintelligence.
The setting, which at first glance might appear as a reductionist, dystopic and de-humanized vision of the future, eventually reveals a speculative reimagining of the interrelationships between conscious life, nature and technology.
The piece makes use of the open installation space to explore “Ghost” as a personified object-narrator and the spectators as de-personified subjects, thereby highlighting the ambiguous hierarchies between human beings and technology, and questions of free will and control.
Ultimately, “Ghost” confronts us with the question: What objectively separates the dead from the living, the animated from the inanimate? How may this duality be reframed in order to shape a future in which coexistence between a broad spectrum of [intelligent] beings is made possible?